Joe Wheater
Posted on June 2, 2018 by wheatsbeats on Demo, Development Demo, GPU, Shader, Unity

Rendering Video with Cubes

Using video to drive animation across led displays and light installations is very common practice. The availability and accessibility of video makes it a great source of content for creating dynamic movement and patterns across light displays. With this in mind I wanted to use video to drive the colour and position of cubes in […]

Posted on May 26, 2016 by wheatsbeats on Development Demo

WebGL – Three JS

This is a little demo I made using the library ThreeJS¬† as an experiment to expose myself the technology and see how easy it is to use. I found using the library to be really fun and quite intuitive. This was made around the time that the new Star Wars movies was coming out so […]